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*Warning* I've been informed that some CSHP setups might see XConsole as a cheat and may cause you to be kicked or even banned from a server, depending on the setup. If you have any problems at all please email me with details. Hopefully the LeagueAS issues are now fixed.
Any problems - just set LogPage=False in XConsole.ini
The latest version of XConsole can be downloaded from the files section
Installation
To update:
From version 2.85 you will need to install the new XConsole.ini because of major ini changes
Copy XConsole.u and XConsole.ini to system folder
You may copy some of the old settings over from old XConsole.ini to new but
[XConsole.XConsole_AdminTab] is now [XConsole.XConsole_ServerTab] and has many more
settings. If UT takes a long time to load and seems to hang it's because of the above
Version 3.00 onwards also adds some new settings in the xconsole.ini file:
It may be better to install new. But if your previous version already has lots of custom gametypes set up, you could probably just add the extra bits. To use the UTDC or Custom pages check 'editing xconsole.ini' at the end of this file.
You will want to add the [XConsole.XConsole_UTDCTab] and [XConsole.XConsole_CustomTab] sections and add UTDCPage=True/False and CustomPage=True/False.
Also you will need to change LogPage=False if you are getting kicked by LeagueAS.
Just unzip and copy XConsole.u to your System directory.
New install:
Unzip into your main UT directory and all the files should go to the proper folders.
Check the file list at the end of this file if you have problems.
Windows:
1. Start UT and go to advanced options (type 'preferences' in console)
2. Go to Drivers section, click on 'Console' and choose XConsole
3. Close the window and restart UT for changes to take effect
Linux:
1. Edit your UnrealTournament.ini [Engine.Engine] section and change the line
Console=UTMenu.UTConsole
to
;Console=UTMenu.UTConsole
2. Add the line Console=XConsole.XConsole under it
Your UT ini file should be in ~/.loki/ut/System
To uninstall reverse this process
Pages
Individual pages (tabs) can be turned on/off by setting their value to true/false or 1/0 in
the [XConsole.XConsole_CW] section of XConsole.ini.
Default settings:
ShowHidePage=True
LogPage=False
MacroPage=True
AdminPage=True
ServerPage=True
PurePage=True
ASHPAge=false
LeagueASPage=True
UTDCPage=True
CustomPage=True
Obviously of you are not any sort of admin you will want to change AdminPage, ServerPage
PurePage, ASHPage, UTDCPage, and CustomPage all to False.
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Team Options
Teamsay (TS) colours can be set (note that LeagueAS overrides these)
Normal chat colours and kills can be set
Quick team change button
Toggle spectating/playing button
1st/3rd person button
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Show/Hide
Turn on/off various console messages
Info shows various server info
Trans toggles console transparency
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Logging
Log turns on/off logging
Log Lock makes xconsole enter logging mode automatically when you start UT
AS rounds sorts Assault rounds into one log
Safemode logging logs the text from the console between map changes and should not be an
issue with UTPure
Timestamp puts the game time for every event in the log (not in safemode)
Dump button dumps all console text to a file immediately
Its best to turn logging on/off between maps and not on a server although the Dump
button will work anywhere
Date Style combo lets you choose between UK/Euro or US format date for logs (this also
affects date/time at bottom of console)
LOGGING ISSUES
CSHPs scan for rogue actors (which most chat loggers use) and so logging will work better
in safe mode, or by using the dump button. If no logs are generated because of CSHP
switch to safe mode.
If you still get kicked then make LogPage=False in xconsole.ini. Have I said this
enough yet?
Turning safe mode on/off:
Use the 'Safe Mode' checkbox/command to do this. Its best to do this between games,
not while on a server. You can also use 'LoadTimer' and 'KillTimer' to do this.
*note: when you first install XConsole it will be in safe mode by default
Pros of safe mode:
Should work with CSHP but let me know if you find otherwise.
Cons of safe mode:
You can't have any timestamps in the log because it's not 'real-time' logging
1000 line limit per log
Actually does the logging between map changes (ie offline) so quiting UT too fast
(or if it crashes) might lose the info and the log.
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Macros
Up to ten different key configs can be used
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Admin
Admins can login/out issue kicks/kickbans and summon items and cheats
Cannon button kills all the team cannons
View button allows view from any pawn on map
Slomo drop down box changes game speed - set it back to 'Slomo' or '1' to reset
JumpZ drop down changes jump height - set it back to 'JumpZ' or '357' to reset
LeagueAS Mods can also summon stuff here
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Server
After logging in, level can be changed by selecting game type, map and mutators.
The mapvote checkbox will select the MapVote version from xconsole.ini, which is set
to MapVoteLA13 by default.
You can set MaxPlayers, MinPlayers, MaxTeams, TimeLimit, FragLimit, CapLimit and
set/unset game password. Most of these settings will apply just by changing the
values without a map change, although it doesn't usually update the F1 scoreboard.
When starting a league assault game and ticking insta box xconsole will run the team
shock rifle mutator automatically.
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League Assault
Moderator login/out - mods can change level, summon items, turn on practise mode, stop the
countdown and kick players
LeagueAS commands issued via buttons:
XHUD = ToggleExtendedHUD (shows more detailed objective info)
Mute = ToggleMute (cycles through mute enemies, mute all, mute off)
Show Score = show match score
List maps = show map list
Allow mercs = allows opponents to use mercs
Kick and Ban buttons and a player list to kick cheaters (only admins can ban)
Player list updates via refresh button or console reopened
* I've now added a clause that only lists players with ping>0. This is because on some
servers server actors were showing with name "Player" and ID=0 - sometimes 2 or 3 at
once. This means that players will only be listed once F1 shows their ping. If they are
not listed, wait a sec and either press refresh or close/reopen console.
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UTPure
Pure commands can be issued via the various buttons
Pure ON/OFF = enable/disable cheat protection (needs map restart)
Show IPs = Lists player IPs in console.
Netspeeds = Show player netspeeds.
Tickrate = Show server Tickrate.
Info = Show CSHP settings and info.
Fix Teams = If enabled, balances the teams.
Next Teams = Quickly changes your team.
1st Person = Goes to 1st person view - ie behindview 0 - useful for speccing cheaters.
3rd Person = Resorts to normal view.
Show IDs = Lists unique player IDs - needed to kick cheaters.
To kick/ban a player click 'Show IDs' button to find a players ID number, use one of the
drop-down boxes to select his ID and press Kick ID or Ban ID button. The point of using
IDs is because of some aimbots that change the players name to that of another player,
which makes normal kick/banning harder
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UTDC
Most settings can be seen by using the drop down boxes. The current setting is displayed
in the console. Use on/off buttons to change settings.
Screenshots can be made by using the shot dropdown box. This also only lists players
with ping>0.
You will need to change UTDCVersion settings in xconsole.ini for the version on your
server. Default is v18.
Semi-admins and mods type your shot password into the 'Shot Pass' box and click 'save'.
This will store the pass in XConsole.ini so you won't need to keep retyping it.
If you are semi-admin on more than one server with different passes, just type in the
password.
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ASH
This page is turned off by default as I'm not sure if ASH is still being updated
ASH commands can be issued via the buttons/drop-down boxes, with the exception of
changing replacement aimbot keybinds (MUTATE ASH ReplacementABKeybinds | Keybind>)
due to lack of space and being a command that probably isnt used often in-game.
To add/remove an admin type 'name | IP' in the text box and click Add or Del button.
Use up/down arrows to scroll back/forward through admin history.
"?" - Displays the current value of a command
ON - Turns the command ON
OFF - Turns the command OFF
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CONSOLE COMMANDS
Trans Toggles console transparency on/off
Beep Toggles console message beeps on/off (only script messages)
TimeOn Shows date and time at bottom of console
TimeOff Turns off above
Help or ? Shows help
Log Logging on/off - does not save state when you shut down UT
Lock Log Lock on/off - on will auto start logging every time UT boots up
TimeLog Log Timestamp on/off (not in safe mode)
Rounds Assault logging in rounds on/off
SafeMode Safe mode on/off
/C /S /T /A /M Change console mode - 'command','say','teamsay','Admin','Moderator'
/Me Displays your name IRC style if used at the start of a line
Info Some info about server, map, date, time etc.
Use / as an escape character to type console commands while in speech modes
CONSOLE/BIND/EXEC COMMANDS
Echo Echoes text to console
Exo Echoes test to console + HUD
Dump Instantly dumps console text to a [Dump] log file
Time Shows date and time in console
SayTime Says the time
SayDate Says the date
*notes: None of these are case sensitive
In say or teamsay modes, you must use '/' to make any console commands
To swap back to command mode from admin, say or teamsay use '/c'
Bind/Exec commands work from keybinds and in an execed file but usually only
offline so eg use 'Disconnect | Dump' in a keybind.
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Editing xconsole.ini
There are a few things you may need to set up by editing the ini file.
Server stuff
The UseLocalMapList option will read the maps in your unrealtournament.ini. The easiest
way to set this up is to go into the practise session options, open the map list window
and change the maps cycled list to reflect the maps on the server. Do this for each
gametype you need. Using this local list GREATLY SPEEDS UP THE LOADING TIME!
MapVote= change to reflect your server's version. Default is MapVoteLA13.BDBMapVote
Mutators[0-19] can set for more mutators than the default tick box ones.
You can now set up to 4 custom gametypes with 64 maps. Example using custom map list 1:
set GameName[0-19] to your custom game name
set UseCustomMapList1=True
set MapList1Pos= to the position in the dropdown menu where you want the gametype listed
set Prefix[0-19] to the prefix of the maps
set GameClass[0-19] to the custom gametype class
set Mutators[0-19] to add any custom mutators separated by commas
set CustomMapList1[0-63] to list your maps (no need to add .unr)
MapList1Pos starts at 0
Example for Sniper Jailbreak:
GameName[6]=Sniper Jailbreak
UseCustomMapList1=True
MapList1Pos=6
Prefix[6]=JB
GameClass[6]=Jailbreak.Jailbreak
Mutators[6]=Botpack.SniperArena
CustomMapList1[0]=JB-Warehouse-III
CustomMapList1[1]=JB-Freya][-III etc
If map list fails to load properly, it is usually because the MapListPos is set wrong.
You can usually find the game class by opening its .int file in notepad.
Log formats if LogPage=False
LogMode=0/1 defines whether dump/logging is in html or text .log format.
DateStyle=0/1 defines UK/Europe or USA style.
UTDC
There are two settings here:
[XConsole.XConsole_UTDCTab]
shotpassword= is for semi-admins. If you are a full admin leave it blank.
UTDCVersion= is the version of UTDC your server runs. Default UTDCv18.
Custom Buttons
You can define these very easily. E.g:
[XConsole.XConsole_CustomTab]
ButtonText[0]=Mass Kick
ButtonText[1]=End Assault
...
Com[0]=admin killall playerpawn
Com[1]=admin killall fortstandard
...
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BUGS/TO DO
For any problems, bugs, crashes etc please mail me at xconsole@unrealize.co.uk including:
Your UnrealTournament.log in the UnrealTournament\System folder (make a copy before
restarting UT)
Your XConsole.ini file (erase those passwords though)
Which server you were playing on
Which map you were playing
What commands, buttons etc you were using if it made UT crash
What type CSHP on the server if you know
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FILE LIST
UnrealTournament\System\:
XConsole.u = the main package
XConsole.ini = saved settings
XConsole.int = info for UT about the package needed for advanced options
XMacros.ini = saved key macros settings
UnrealTournament\Help\XConsole\:
readme-xconsole.txt = this file
UnrealTournament\XLogs:
style.css
favicon.ico
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Thanks to Benjamin for ideas, testing and helping with all those accessed nones ;)
Dave
AKA Quasi^, <[NBS]>~V~, and HeadCase
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